DARK SOLUS. AN ASSASSIN’S TALE.
By David Andrew Crawford.
In the City of Duergar, the
greatest yet most wicked city in the world, night is falling. And this is a
place where the night is the time that evil walks. Leynorr, the pregnant half
elf, and her partner Demon, one of the world’s greatest assassins, escape from
the evil Arch Mage Kalifen and fly away on the enchanted ship Albatross to bear
their unborn child away from danger. But danger, we learn, will always be close
by.
Ten years later their son Dark is
taken under the tutelage of his grandfather, the powerful wizard
Mephistopheles. The wizard has a temper but underneath it all he does love his
half elf grandson and presents him with a gift: Nightmare, the fire-snorting
Hell horse with flaming hooves. And with that Dark’s studies commence.
But some years later old enemies
catch up with his parents and as a consequence Dark desires nothing more than
to see them punished. Mephistopheles does all in his power to stop his grandson
but, realising Dark is heart set on his mission, he offers his assistance in
the form of magic, mystery and a warden who will teach Dark to become a great
assassin after his father. Dark concedes that more years of training and
waiting will be worth the end result.
Dark Solus is indeed the assassin’s tale, as the first
paragraph tells us, and it follows Dark’s story as he comes into his powers and
learns to use them, although not always in the most cautious way possible and
there are many trials along his way. The young hero is akin to classic tales of
fantasy and we watch him grow and learn throughout his journey. His sometimes
cheeky or arrogant nature makes him feel just a little more modern and more
believable than other young protagonists I have read in the genre.
The best thing about this book is
that it delivers pure unadulterated escapism and at a good length. Here we have
the innocence of youth, a turning point in our hero’s life, and the man he
becomes as a result, all packaged in a colourful and well-rendered world. There
is as much joy in here as I get from watching classic fantasy movies from
decades past, as the traditional elements of fantasy – the power of a name,
mythical beasts, wizards and witches, magic, flying ships, floating castles,
and creatures and places from legend – play out across the page.
It is an extremely visual story
right from the start, and when statues come to life at the power of a druid’s
chanting it makes for an action-filed and gripping opening. This power of
description continues throughout the book, perhaps occasionally slowing the
plot, but not losing that overall magic of an imagined world and the reader’s
desire to finish the tale. Although at the end it did not finish, per se, and I
am left wondering if a book two is on the cards. Nevertheless this is the
perfect book for a lazy afternoon or a lunchtime break to really take you
elsewhere for a few pleasurable hours.
Elloise Hopkins.